30 lines
1.1 KiB
Markdown
30 lines
1.1 KiB
Markdown
# Basic Drone Demo
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## Purpose
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This demo was built to demonstrate an idea for a latency effect in a server controlled multi-player game. It happened to also demonstrate a few needed parts for the larger video game I want to make. Server based physics. Control of a drone. Switching between characters, control and view independently. Server directed rendering for 3d.
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## Controls
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'v' switches between the human and the drone
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### Human
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The human is the most simple. WASD for movement, and arrows for looking
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### Drone
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Up arrow increases prop speed
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Down arrow reduces prop speed
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Left and Right arrows control yaw, and so do Q and E.
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W pitches forwards and S pitches back
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A rolls left and D rolls right
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F instantly removes any roll or pitch
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G instantly removes roll and pitch and momentum
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## Things someone could do if they fork the repo
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- Pointing the camera down a little bit on the drone would improve its control
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- Replace the rectagles with actual models
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- Add a button that will toggle the control but not the view so you can fly the drone outside of FPV |