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## Purpose
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This demo was built to an idea for a latency effect in a multi-player game. It happened to also demonstrate a few needed parts for the larger video game I want to make. Server based physics. Control of a drone. Switching between characters, control and view independently. Server directed rendering for 3d.
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This demo was built to demonstrate an idea for a latency effect in a server controlled multi-player game. It happened to also demonstrate a few needed parts for the larger video game I want to make. Server based physics. Control of a drone. Switching between characters, control and view independently. Server directed rendering for 3d.
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## Controls
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